Anna is a student surviving the city, and she lives by a simple credo, “Never play their game; their game is always rigged.” For every man she has ever known, it’s a saying that has served her well.
That all changes on the night of “The Big Storm,” when Anna is drugged. Though she saves herself and her best friend, Anna is lost to the dark heart of the city and finds herself hunted by The Night Collectors. Unsure if these monsters are real or hallucinations, Anna nonetheless fights them as best she can. The battle attracts a stranger—Teej—who saves her using powers she cannot understand. He explains that she is an Undreamer and possesses the same powers, and in the future, he will not be the one to save her. She will save him.
But Anna is not yet ready to join Teej and stand against The Dreamers. She has difficult decisions of her own to make. Decisions she has always run from. She still has her partner’s suicide letter. It remains unopened. She still wears his ring, though she can’t seem to remember his face.
Anna learns of The Dreamers—artists so preeminent in their respective fields that they can paint, dance, sew or sing new realities—and as she travels through their creations, she learns that there’s as much beauty in the world as there is horror. With a complex conspiracy at work within the community of Dreamers that threatens to undermine reality itself, Anna will have to look deep within herself, and eventually have to face the horrors of her own past, to save her old world as well as her new one.
Anna Undreaming is a dark urban fantasy, and the first book in the The Metiks Fade trilogy.
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